Z-buffer

Z-buffer
 n.β€” Β«Catmull invented texture mapping (the way to make digital surfaces “pour” over objects), the Z-buffer (an algorithm that tracks the virtual distance between pixels and a viewer, now standard in most personal computers and games), and the Catmull-Rom spline (another algorithm that creates curves along multiple points, producing irregular motion that mimics the way living things really move).Β» β€”β€œWelcome to Planet Pixar” by Austin Bunn Wired June, 2004. (source: Double-Tongued Dictionary)

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Further reading

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